E as in Experience - Interactive Books with Integrated Storytelling

E as in Experience – Interactive Books with Integrated Storytelling

eLearningworld services

Learning perspectives in action and services - interactive books
Click for more information

More services: Storyteller On Demand for interaQtive Books

Gamification of routines to improve your Health Part 2

Research from Perelman School of Medicine at the University of Pennsylvania and Boston University School of Medicine shows that the company of a friend and a gamified application is the best environment to reach your exercising goals to improve your health. This means that social interaction and gamified mechanisms that are challenging …

Gamification of routines to improve your Health

Research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, because games allowed them to …

Making the most of Your Book Manuscript Interactively

To be a successful Storyteller, Inspirer, and Educator in the Digital World call for taking advantage of the interactivity the technology brings, including for book manuscript. In this spirit, we developed SOE PublishingLab which is a makerspace for interactive books, or rather interaQtive Books. This is a creative environment to …