VR and Eye tracking for research and learning

VR and Eye tracking for research and learning

Psychology research of a virtual reality environment with eye-tracking shows according to Professor Melissa Le-Hoa Vo, a psychologist at Goethe University Frankfurt, that: “When we search for a specific object in a scene, we seem to have developed a precise idea of where to look for and find certain things.” To reach this conclusion her team has used eye-tracking technology in a 3D virtual reality environment. Eye tracking is used to monitor human perception since… Continue reading

The future of work in a world with robots

The future of work in a world with robots

Even if something technologically feasible does not mean it will be generally adopted. Innovation does not matter, more than to early adopters, if the new solution does not start from and adapt to human prerequisites. Feng Li, Professor of Information Management at Cass Business School writes the following about future work: “Robots, AI and other technologies are very good at certain tasks but this does not mean they can replace humans.  My guess is, some… Continue reading

Screen time has no impact on Teen’s Well-being, new research

Screen time has no impact on Teen’s Well-being, new research

In a massive study both in-depth and in-scope from Oxford University, the hypothesis of that long screen time is leading to psychological problems for teens are proven a myth. This contradicts several studies that have been published during recent years that have formed the basis for public and political discussions. In the Oxford study, these studies are proven to rest on weak methodological foundation including often with a too low number of participants in the… Continue reading

Integrated Storytelling in Interactive Books for Everybody

Integrated Storytelling in Interactive Books for Everybody

The world, according to the management guru Peter Drucker, consists of two kinds of people: Readers and Listeners. With these words, he is referring to how we learn and process information. In this spirit, different people prefer different environments when they learn or perform other engaging tasks. Some prefer a printed book or an audiobook. Others prefer a digital makerspace or a real lab to actually create in a learning by doing approach, or a… Continue reading

Augmented Reality forms a bridge between informal- and formal Learning

Making design the engine to achieve your goals

A research project of Helsinki University focuses on the use of Augmented Reality (AR) technology for learning. It is directed on the motivational and cognitive aspects and shows promising results. The outcome is based on 146 participants, 12-year old Finnish pupils, that was visiting a science centre exhibition. Professor Hannu Salmi from the University of Helsinki comments: “Several ICT-based educational materials are old-fashioned. The text-books have only been converted into digital form. However, by the… Continue reading

Books are dead and boring … not at all, on the contrary

Books are dead and boring ... not at all, on the contrary

In the 2009 PISA-survey of student knowledge in various subjects, digital reading comprehension was included for the first time. Sixteen OECD-members and three partner-countries took part. The results showed no direct relationship between more computer-use and higher digital reading comprehension. However, there was a direct correlation between the skills to navigate to relevant pages on the web and high digital reading comprehension. Navigation is a key component The study’s authors’ made the following conclusion: “Navigation… Continue reading

Mobile Technology forms learning and social bridge

Mobile Technology forms learning and social bridge

Mobile Technology Mobile technology can be an equalizer of educational- and other social opportunities in developing countries. However, to make this develop into a true success story. Human-centric learning design and digital literacy training are crucial for development. This is the main conclusion of Aspen Network of Development Entrepreneurs (ANDE) that are working with three different social enterprises in Kenya, Nigeria, and the Philippines that are using mobile technology in their local communities. Despite the… Continue reading