Tag: <span>gamification</span>

Tag: gamification

Pedagogy of Gamification – Learning models

Boosted involvement and engagement, deepened personalisation, and streamlined administration, this is what these technologies basically accomplish for education, but there are loads of added value beyond this. And since the digital age is triggered by trial- and error applications. It embraces and demands individual talent and skills, while mobility and …

Gamification of routines to improve your Health

Research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, because games allowed them to …

Integrating Gamification triggers healthier living

Research from Perelman School of Medicine at the University of Pennsylvania and Boston University School of Medicine shows that the company of a friend and a gamified application is the best environment to reach your exercising goals. This means that social interaction and gamification triggers healthier living. Where the main …

Gamification empowers talent management and learning

“Every single social and global issue of our day is a business opportunity in disguise.” Peter Drucker To find these opportunities is crucial for the development of businesses. This requires business intelligence, knowledge creation, operational excellence and talent management. However, the organisation’s quest for excellence concerns not only new opportunities …

Gamified Storytelling for Business Development

After satisfying the rational intelligence of your users with qualitative service and employees with good salary and working conditions also the emotional intelligence must be satisfied. It is time for external and internal stakeholders interact with your organisation. Developed and integrated in the right way gamification/game mechanisms can be a very powerful …

Psychology of Gamification – research and practice

A multi-disciplinary research team from the University of Minnesota, USA, University of Waterloo, Canada, University of Ontario Institute of Technology, Canada, Old Dominion University, USA and University of Basel, Switzerland has developed a research method to use psychology models to research the impact of gamification. The purpose to improve the research …