Tag: <span>gamification</span>

Tag: gamification

The transformative potential of AI and Gamification in Healthcare

eLearningworld News At the summit on transformative artificial intelligence technologies in biomedical sciences and healthcare hosted by MIT, Robert Califf, the vice chancellor for health data science at Duke University and former FDA commissioner said the following: “Things have to change, but the fundamental that shouldn’t change is that you …

To improve cybersecurity awareness in an organisation, new report

eLearningworld News A new report from McAfee shows that 46 percent of respondents believe that the number of cyberthreats will increase and where some think it will be impossible to defend against them. The problem becomes much worse because of “the cybersecurity skills crisis”, according to the respondents. Automation is …

To activate content marketing with a VR-experience – Nike breaking new ground

eLearningworld News Reactland is a new campaign in form of a virtual reality game from Nike directed towards customers in four shops in China. The game lets the customer’s test drive the shoes in a virtual environment in form of an avatar. Where they run and jump in a rough …

Gamification in Practice in Schools and a Museum

eLearningworld News How to improve language learning in school? In a EU funded project via the Erasmus+ programme, partner schools from Malta, Spain, Poland, Greece, Turkey and Italy are exploring the opportunities. The driving forces on the gamified learning area in comparison with traditional pedagogy is engaging storytelling, problem-solving and …

Social interaction and gamification inspire to increase exercise

eLearningworld News New research from Perelman School of Medicine at the University of Pennsylvania and Boston University School of Medicine shows that the company of a friend and a gamified application is the best environment to reach your exercising goals. This means that social interaction and a gamified mechanisms that …

Engaging the stakeholders in the Sharing Economy: Uber at the ICT Spring 2017

Last week I visited the ICT Spring 2017 conference in Luxembourg, which was a very inspiring event with speakers like the co-founder of TomTom, Peter Frans Pauwels, interesting startups like MyMusicTeacher and Jo Bertram, Regional General Manager for Northern Europe at Uber that talked about the power of sharing to …

Game On! Become a Citizen Scientist and Explore every corner of the Brain

eLearningworld News A new scientific discovery game, developed by Center for Game Science at Washington University in collaboration with the Allen Institute for Brain Science, has the purpose of enabling citizen scientists to build complete 3D-reconstructions of neurons from different regions of the brain in animals and people.The public research …