Learning Design – A proven foundation for the Digital Society School

Learning Design – A proven foundation for the Digital Society School

Learning Design - A Proven Foundation For The Digital Society School

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Pedagogical innovation is driven by discoveries in neurological research and teaching-skills-development research. In the Digital Society School to be able to prepare pupils for the future. Pedagogical adaptation to a large extent takes place in interplay with this development and use of edtech. Especially, since the main purpose of primary school is not to prepare pupils for the industrial society, but the digital society, whatever some politicians might want and think.

Edtech contributes and sometimes is critical to be able to implement the latest findings of pedagogical innovation in practice. The following model that is based on Cornelis Adrianus van Dorp’s research forms a dynamic foundation for educational innovation especially since it is integrated with the development of the digital society.

The model consists of four cornerstones:

-information- and communication technology
-neurological- and educational research
-the students- and the learning environment’s spatial prerequisites
-learning objectives and goals

Five pedagogical approaches

The general pedagogical toolbox includes five tools/approaches where often a mix of different pedagogies forms the best performing learning efficiency and quality.

1. introduction-based teaching – preparing for learning

This approach directly connects to all other approaches below. Where its importance has increased tremendously in the digital society’s more human-centred development and with many different forms of contents, especially digital contents. In this spirit, the student has to learn to analyse sources and content since the accessibility to information is almost unlimited. And at the same time, study skills, in general, are equally more important than during the industrial society. Since the old teaching by telling approach that then ruled with an authoritative style, rarely offered any room for a second opinion. Today, with a second, third, fourth and more opinions one click away, study skills must also improve along with source and content analysis skills.

2. teaching for a group – formal learning including teaching by telling

Of course, the industrial society approach to learning is still a vital form of pedagogy in the classroom. Even though the general trend is that it more and more is becoming an approach among others.

3. collaborative learning – less formal, more creative and exploring learning

This approach comes in many different forms including exercises that are more self-governed learning on a group level, project-based learning, a lab for both natural- and societal science, simulations (digital) and role-play (real-world or/and digital) etc. The main driving-forces are human interaction, real-time events, group- and/or individual decision-making and strategy, and learning by doing. In other words, goal-driven active learning and development of skills.

4. self-studies – more self-governed learning on an individual level

This approach includes personalised learning and relation-based learning, meaning teacher and student collaboration to build learning paths, coaching and mentorship, support-based learning with follow-up and one-to-one teaching. As the student can work more independently with support from technology and new approaches. The teacher will have more time to adapt personalised qualitative teaching and support.

5. development of future pedagogical approaches

From the four cornerstones and with the fast development of technology as the driving-force , more workable approaches are certainly waiting around the corner.

Digital Society School – how to develop the foundation

The four cornerstones and combinations of the four pedagogical approaches and new pedagogical methods give a workable framework for the development of Digital Society School. The learning design should start from the pupil’s perspective, not the one-size-fits-all approach. To develop qualitative efficient interactive books and tools for learning that engage the pupil’s mind. A great guide to develop such experiences is the 6iModel that you can learn more about in my book Learning Design in Practice for Everybody and our Learning Centre.

Written by
LarsGoran Bostrom©

Author of the book Learning Design in Practice for Everybody and Learning Design Consultant and developer of SOE PublishingLab

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