Tag: <span>health</span>

Tag: health

Latest News: Gamification of products and services leads to health benefits

eLearningworld News from US New research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, …

Latest News: Lifelong Learning – New research shows the impact of learning a new language

eLearningworld News from Scotland Research from the University of Edinburgh carried out with students of all ages shows that learning a new language not only develop a new vital skill, it also improves a person’s attention. Already, within a week of study improvements starts to appear and with regular practice …

Latest News: Video games could improve life for people with MS, according to new research

eLearningworld News from Italy New research from Sapienza University in Rome shows that playing games boost connections between neurons that has an important role in the mental decline suffered by MS patients. “This means even a widespread and common use tool like video games can promote brain plasticity and can aid …

Latest News: Is digital games a solution for physical training in school?

eLearningworld News from Sweden England, Australia, US and Singapore is some of the countries that today are using digital games for physical training in school. These so called Exergames is challenging children to train more in order to fight obesity. For instance children that do no like traditional sports this …