Tag: <span>health</span>

Tag: health

Gamification of routines to improve your Health

Research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, because games allowed them to …

How skills training links to general intelligence Part 1

In this first part the G-factor, meaning how skills training links to general intelligence is being explored from a research study from Cambridge University. In the second part, this will be connected to soft skills development and digital learning. Most cognitive abilities are positively related to psychology research has found. …

Integrating Gamification triggers healthier living

Research from Perelman School of Medicine at the University of Pennsylvania and Boston University School of Medicine shows that the company of a friend and a gamified application is the best environment to reach your exercising goals. This means that social interaction and gamification triggers healthier living. Where the main …

Social and emotional learning to develop Five crucial skills

Professor Mark Greenberg at Penn State University identifies three reasons to integrate social and emotional learning (SEL) in schools in an article in the special issue of the journal The Future of Children: “First, schools are ideal sites for interventions with children. Second, school-based SEL programs can improve students’ competence, enhance …

Physical fitness training can significantly enhance cognitive training

eLearningworld News A new study from University of Illinois at Urbana-Champaign shows that athletes cross-training to gain physical skills works in a similar way for cognitive training too. The result is based on a 18-week study of 318 healthy young adults. The research leader, Aron Barbey, a professor of psychology, …

Virtual reality brain training game to predate Alzheimer’s disease

eLearningworld News A research team with scientists from the Aristotle University of Thessaloniki (AUTH) and the Centre for Research and Technology Hellas/Information Technologies Institute etc. has developed a self-administered virtual supermarket cognitive training game for remotely detecting mild cognitive impairment (MCI). The benefits are that there is no need for …

Latest News: Gamification of products and services leads to health benefits

eLearningworld News from US New research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, …

Latest News: Lifelong Learning – New research shows the impact of learning a new language

eLearningworld News from Scotland Research from the University of Edinburgh carried out with students of all ages shows that learning a new language not only develop a new vital skill, it also improves a person’s attention. Already, within a week of study improvements starts to appear and with regular practice …