Tag: <span>gaming</span>

Tag: gaming

Eye-tracking technology – A problem-solver

The areas of use are many for eye-tracking technology, besides the augmented experience in games and other interactive applications, and the practical improvement of different human behavioural diagnoses like to discover dyslexia, assistive communication, market research, AR/VR, security system in vehicles, and research, etc. With Apple, Google, Tobii, Smarteye, and …

Latest News: Read or Play? Digital Media Consumption research shows big variations

eLearningworld News from the World A new research study from PayPal with the title: Digital Media Consumers – Cross-country trends shows differences in digital media consumption-patterns across national markets. The research concerns digital goods that are paid for, where in US, France and United Arab Emirates a majority prefers to …

Latest News: Playing violent games breed cooperation not aggression

eLearningworld News from US According to recent research from Texas University cooperative games has the most effect of decreasing aggression towards other people especially if you play with helpful partners. The game then becomes a learning, problem-solving and socializing environment despite its violent content, which means four levels of engagement. …