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”Follow the Leader” instead of creative competition

”Follow the Leader” instead of creative competition

The market- and human resource department is out of step with the development. All too many still is running in the same old ingrained ruts with ramparts on both sides of the road. Terms like cultural know-how and scenario analysis is often recognised in theory but it is rarely guiding the day-to-day business operations. This does not comply with the complex and dynamic global environment where traditional borders means much less than before. Qualitative analysis… Continue reading

Terms for Banner Advertising

Terms for Banner Advertising

Terms for Banner Advertising More marketing services Introduction: This Agreement between you and eLearningworld consists of these Terms and Conditions. ”You” or ”Advertiser” means the entity identified in this enrollment form, and/or any agency acting on its behalf. This shall also be bound by the terms of this Agreement. Please read very carefully these Terms and Conditions. Uses: You agree that your ads may be placed on (i) eLearningworld web site and (ii) Any ads… Continue reading

Native Advertising – Effective digital marketing services

Enrich educational impact with support of AI

Native Advertising brings digital marketing to the next level Effective digital marketing services Native advertising means to make the best possible use of modern publishing technology and qualitative content to empower Your brand by boosting its interactivity and Your stakeholder’s engagement and increase sales. We offer services to create interactive stories modules and also to publish engaging sponsored stories on eLearningworld.eu/.se/.gr. If you want to know more about our services click above, subscribe to our newsletter Storyteller Latest… Continue reading

Privacy Policy

About the digital business | eLearningworld

We take your privacy seriously. Please read the following to learn more about our privacy policy. What this Privacy Policy Covers This Privacy Policy covers eLearningworld.eu,  eLearningworld.gr, eLearningworld.net and eLearningworld.se treatment of personally identifiable information that we collect when you are on our websites, and when you use our services. This policy also covers our treatment of any personally identifiable information that eLearningworld Europe AB business partners share with eLearningworld Europe AB. This policy does… Continue reading

Conditions of Use

Welcome to eLearningworld.eu and eLearningworld.se eLearningworld provide the services to you subject to the following conditions. If you visit eLearningworld.eu and eLearningworld.se, you accept these conditions. Please read them carefully. In addition, when you use any current or future eLearningworld service, whether or not included in the eLearningworld.eu and eLearningworld.se Web site, you also will be subject to the guidelines and conditions applicable to such service or business.   PRIVACY Please review our Privacy Notice,… Continue reading

Computer-based tools that overcome natural obstacles in the learning process 2

Computer-based tools that overcome natural obstacles in the learning process 2

Theme Visualization Part 2:Translating communications- and brain research theory to practice The computer used the right way can overcome natural barriers in traditional classroom education. In addition to visualization and facilitate activity in the computer-based tools, these tools can also work as the activating trigger in the traditional classroom. Communications scholar James E. Gruner argues that the following variables determine whether a group of listeners is activated or not in a teaching situation. – Ability… Continue reading

Computer-based tools to overcome obstacles in the learning process

Computer-based tools to overcome obstacles in the learning process

Visualization Part 1: Translating communications- and brain research theory to practice A computer is designed with the human brain as a model. It includes a sensory system that is a poorer version of the human senses. While the computer’s operating memory (RAM) often can be a more powerful information processor than the working memory of the human brain. The third part is the hard drive that corresponds to human’s long-term memory. These similarities and the… Continue reading

How to use computer games pedagogically

How to use computer games pedagogically

Many teachers, parents and researchers are against computer games, but at the same time they are buying games for their own children. Their friends’ play the games, the marketing from the producers are severe and the computer games are an important part of a growing global cyber-culture. This means that the pupils and students are highly motivated. But how can a teacher transform this motivation into a learning experience? According to recent research 80 percent… Continue reading

The NML-generation speeds the development

The NML-generation speeds the development

The European Parliament and the Council of Ministers present digital competence as one of the key areas to the life-long learning. For the net-generation, defined by OECD as New Millennium Learners (NML), the problem is reversed. This generation grew up with a diversity of digital techniques and can be counted on as digital natives. Their problem is that the educational system too often is not adapted to their prerequisites and habits. NMLs are the generations… Continue reading