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Technavio market analysts predict that gamification and massive open online courses (MOOCs) will drive the global e-Learning market the coming four years. This means the keywords for the market can be summarised by that engaging content with easy access is the focus eLearning-developers should have the coming years. But what about the impact of e.g. pedagogy and learner-adaption? However, according to the report, these drivers, gamification and MOOC, will help the IT-infrastructure spending to reach a total turnout of €94 billion by 2019 globally. From these prerequisites the competition on the eLearning market is expected to increase dramatically as it slowly maturing. Source: Press Release Reportlinker