Design thinking skills tested in speedy Game Development Competition

Design thinking skills tested in speedy Game Development Competition

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The yearly game development competition at digital arts department at the University of Cumbria’s Institute of the Arts for the first time was opened for external competitors. The mission for the 180 participants was to develop a game from scratch in 76 hours, the average time in general to develop a game is 18 months.  Katy Little, programme leader for games design at the University of Cumbria, commented in the following way: “The brilliant thing about games design is that the skills the students learn are transferable and as more industries are digitised they are the kinds of skills that are in demand.” Source: University of Cumbria News