Cost effective 3D-printing with up to ten materials

3D-printing is seen as one of the most vital technologies in building Industry 4.0. But still, the usefulness can be questioned since cost-effective 3D-printers only print one material at the time. This limits its scope of production dramatically. Even a more advanced 3D-printer that can manage three materials (cost around …

Blockchain technology impact on Education

A report called “Blockchain in Education” from the European Commission shows the prospects blockchain technology impact on education and its potential to transform the field. The main conclusion is that: “Blockchain technology can help improve old models of data management and bring benefits to learners and educational institutions in the EU …

Keys to build a tech-friendly Work Environment – according to a new survey

A new Gallup/Northeastern University study shows that 73 percent of U.S. workers say artificial intelligence will eliminate more jobs than it creates. This should be seen in the light of that 47% of jobs in the U.S. today are at risk of being replaced within the next 20 years. At …

On what Millennials think of 5G and transformation of education

Millennials, the generation born between the 1980s to the beginning of the 21st Century, are more demanding than other generations when it comes to mobile- and internet technology, Ericsson Mobility Report 2017 shows. As this generation does not know a world without ICT they are now taking the lead towards …

Gamification of routines take Well Being to a new level Part 2

Research from Perelman School of Medicine at the University of Pennsylvania and Boston University School of Medicine shows that the company of a friend and a gamified application is the best environment to reach your exercising goals. This means that social interaction and gamified mechanisms that are challenging and competitive …

Gamification of routines take Well Being to a new level Part 1

Research from the University of New Mexico shows significant benefits of including gamification mechanics in products and services. It both triggers inner-motivation as well as health benefits. Professor Nick Flor at Anderson School of Management explains: “Primitive humans evolved an innate affinity for playing games, because games allowed them to …

Focus on Smart Technologies when renewing technician education

Luxembourg’s Minister of National Education, Children and Youth, Claude Meisch, presented on May 7, 2019, a new technician training in Smart Technologies. Five schools will offer such education for the future Digital Society’s technicians where the courses start in September 2019. The schools include the Lycée des Arts et Métiers, …