Human versus Machine: Better Adaption of Pedagogy to AI than to our Kids

According to  research from Carnegie Mellon University kids solve math problems by going through four distinct stages: encoding (reading and understanding the problem); planning (working out how to tackle it); solving (crunching the numbers) and responding (typing in the correct answer). This follows the general path that is set out …

Design Thinking and Scenario-based Learning

Talent development is one of the basic foundations and challenges to gain a competitive advantage in an ever-changing market. New findings within the field of cognitive learning theory show that current tools and methods actually work. Especially when they are combined in order to build a learning environment they become really …

Best Practice to develop learning experiences for Millennials

Best Practice to develop learning experiences for Millennials Time to let go of detailed curriculums and the value of statistics from learning should be used less to grade the student and more to personalise the learning experience. In this development, digitization is the main driving force. Vital sensible intelligence about …

Business Schools to move into Virtual Reality

Education is one thing, and working life put into practice something else, or is it? Many business schools are now experimenting with virtual reality in order to make the learning experience more authentic to what is waiting outside the doors of the university. Business theory education thereby is complemented with …

The Myth that only one universal Learning Style exists: the case of digital games

Two fundamental approaches are apparent in the research of pedagogy and learning. It is the systemic top-down approach and the humanistic bottom-up approach. Both these approaches have great relevance for developing and improving education. However, from a systemic approach, a myth is spreading that tries to conquer Howard Gardner and …