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Augmented Reality Lessons in a Flipped Classroom

How can you improve school education with augmented reality lessons? Schools that are using the flipped classroom in Austria, 90 percent want to continue using the pedagogy. A survey on the subject shows that e.g. mathematics and English has improved dramatically by flipping the classroom. Some of the advantages are …

Social and emotional learning to develop Five crucial skills

Professor Mark Greenberg at Penn State University identifies three reasons to integrate social and emotional learning (SEL) in schools in an article in the special issue of the journal The Future of Children: “First, schools are ideal sites for interventions with children. Second, school-based SEL programs can improve students’ competence, enhance …

Training 4.0 with Augmented Reality features

As the government that first introduced Industry 4.0, the German government now is putting Training 4.0 into practice. The focus is to support the use of virtual reality- and augmented reality technologies to improve the visualisation and the learning by doing environment for vocational training and to boost understanding. Thomas …

Focus on Smart Technologies when renewing technician education

Luxembourg’s Minister of National Education, Children and Youth, Claude Meisch, presented on May 7, 2019, a new technician training in Smart Technologies. Five schools will offer such education for the future Digital Society’s technicians where the courses start in September 2019. The schools include the Lycée des Arts et Métiers, …

LifeLong Personalized Learning to fight technological unemployment

Personalized Learning The term includes adaptive edtech to tailor lessons and assignments to individual students. In order to adapt education to the student’s personal learning style with a focus on the strengths and weaknesses. This thereby will give the possibility to refine individual talent and at the right level train …

Augmented Reality forms a bridge between informal- and formal Learning

A research project of Helsinki University focuses on the use of Augmented Reality (AR) technology for learning. It is directed on the motivational and cognitive aspects and shows promising results. The outcome is based on 146 participants, 12-year old Finnish pupils, that was visiting a science centre exhibition. Professor Hannu …