Developing education for the Digital Age in Norway and Germany

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JUNE 28 2018 The foundation of the educational system has not changed much since 19th Century. It was created for the industrial society’s labour division policy and hierarchical stairway model. In the developing digital society, the context of the …

Making Education adapt to the Digital Age with AI, Blockchain and Gamification

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION FEBRUARY 13 2018 Boosted involvement and engagement, deepened personalisation and streamlined administration, this is what these technologies basically accomplish for education, but there is loads of added value beyond this. And since the digital age is triggered by trial- …

Gamification in Practice in Schools and a Museum

eLearningworld News How to improve language learning in school? In a EU funded project via the Erasmus+ programme, partner schools from Malta, Spain, Poland, Greece, Turkey and Italy are exploring the opportunities. The driving forces on the gamified learning area in comparison with traditional pedagogy is engaging storytelling, problem-solving and …

21st Century School put in practice – Makerspace and reforming early Language Learning

eLearningworld News from Luxembourg and Finland Many Ministry of Education struggles to transform the educational system to better equip its pupils and students for the 21st Century society’s requirements. Two of the most interesting projects in this development are the BEE Creative program of Luxembourg and the pilot project for …