• Advertising

VR and Eye tracking for research and learning

VR and Eye tracking for research and learning

Psychology research of a virtual reality environment with eye-tracking shows according to Professor Melissa Le-Hoa Vo, a psychologist at Goethe University Frankfurt, that: “When we search for a specific object in a scene, we seem to have developed a precise idea of where to look for and find certain things.” To reach this conclusion her team has used eye-tracking technology in a 3D virtual reality environment. Eye tracking is used to monitor human perception since… Continue reading

Augmented Reality forms a bridge between informal- and formal Learning

Making design the engine to achieve your goals

A research project of Helsinki University focuses on the use of Augmented Reality (AR) technology for learning. It is directed on the motivational and cognitive aspects and shows promising results. The outcome is based on 146 participants, 12-year old Finnish pupils, that was visiting a science centre exhibition. Professor Hannu Salmi from the University of Helsinki comments: “Several ICT-based educational materials are old-fashioned. The text-books have only been converted into digital form. However, by the… Continue reading

Soft Skills in an EdTech and Neuroscience perspective

Soft Skills in an EdTech and Neuroscience perspective

Neuroscience and education All learning depends on the rewiring of neurons into new patterns. From this prerequisite, it takes 10 000 hours of learning to become an expert within a certain field according to recent research. The new rewired patterns in the brain once established creates a new unconscious competence and when focused on one selected field it creates expertise. However, to reach this level you also require soft skills, meaning the ability to critical… Continue reading

Books are dead and boring … not at all, on the contrary

Books are dead and boring ... not at all, on the contrary

In the 2009 PISA-survey of student knowledge in various subjects, digital reading comprehension was included for the first time. Sixteen OECD-members and three partner-countries took part. The results showed no direct relationship between more computer-use and higher digital reading comprehension. However, there was a direct correlation between the skills to navigate to relevant pages on the web and high digital reading comprehension. Navigation is a key component The study’s authors’ made the following conclusion: “Navigation… Continue reading

New approaches to develop design skills and build motivation

New approaches to develop design skills and build motivation

What can a museum do to develop design skills? As a matter of fact, it could be a dynamic creative space for such skills development. In this spirit, Victoria and Albert Museum in London launched a school project. With the mission to “promote design education for the future” that is called DesignLab Nation. The museum focus was to promote crafts skills from the heritage of manufacturing and design in industrial cities. Thereby, the project was located… Continue reading

3D-Printing in Education – Digitization of Things takes learning to a new level

3D-Printing in Education – Digitization of Things takes learning to a new level

Think of a future where all things are created without any waste, with personalised design and with a machine that could be in everybody’s home. Buy an item on the internet. You receive a drawing that you can adapt to your own requirements or build the item by yourself from the ground up. Then use your 3D-printer, start it up. This is not manufacturing. It should be termed building and construction. Where you receive the… Continue reading

How to integrate EdTech in Your Learning Environment

How to integrate EdTech in Your Learning Environment

Let’s see how an organisation can reach Level 3 on the eLearningworld Digital Maturity Model. To make learning more effective and in general improve the learning experience. The teachers/educators were trained at Level 2 and to some extent, digital content is used in the education. But now is the time to integrate the digital environment with the traditional classroom. Here follow five points for successful integration: Set the goals and vision for transforming the learning… Continue reading

Making Design the Driver of Success

Making Design the Driver of Success

In an age where originality is hard-currency and where everything that starts with “mass” is seen as a gust from the past. Designers often are what stands between market success and failure. It is an environment where intuition and preferences should be fed with a pleasant experience. Not like before when everybody was offered more of the same thing as everybody else. This means that the image of the starving artist of 20th Century. Now has… Continue reading

Best approach to Entrepreneurship Education at Universities

The essence of successful entrepreneurship according to Eric Schmidt

New research on Entrepreneurship Education at Universities from Örebro University in Sweden shows that best practice for this field requires a design thinking approach. The authors Gabriel Linton and Markus Klinton write as a background: “Entrepreneurship has traditionally been taught from a business administration perspective, where predicting the future is central and where the world is seen as linear with known inputs and outputs. The world of entrepreneurs is quite different, usually highly uncertain environment,… Continue reading

How to Engage with Gamification for Serious Results

How to Engage with Gamification for Serious Results

Add game mechanics with engaging triggers like exploring, gaining recognition for efforts in real time, advancing on the Leaderboard, choosing and refining strategy, gaining new knowledge and skills are features that interact with the human mind. Then put all this in a real-world scenario. The outcome is gamification and a boosted environment to engage to reach your organisational goals. As Professor Nick Flor at Anderson School of Management writes: “Primitive humans evolved an innate affinity… Continue reading